You’re able to enjoy nice talks with your supervisor over the radio, and everything feels serene. And it starts out that way, with solitary treks through the woods that feel almost meditative. I thought the peaceful surroundings, rendered with a dreamlike quality by artist Olly Moss, would be a soothing change of pace from the brown and grey found in most blockbuster games. Similarly, I originally imagined that playing Firewatch - a new adventure game about being a fire lookout in a national park in Wyoming - would be relaxing. The quiet isn’t something I’ve ever gotten used to. I’ve read enough detective novels to know what happens in the woods at night. Every sound - whether it’s the crackle of the fire or an animal off in the distance - becomes thundering. When you’re used to the steady murmur of traffic and people and all of the other noises that come from urban life, a quiet evening in the woods feels alien. It’s not the bears or the fires that scare me - it’s the silence. People usually go camping to relax and get away from the stress of city life, but I’ve always found it to be terrifying.
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